Thursday, 22 March 2012

Design Development

















Here I began with creating stars in the background, and then creating the first and largest planet, and then adding a few glow effects to help give it its shape and begin the lighting effect.
Next I moved onto adding a texture onto the planet, and a small spot of light to again help build the lighting that will finalize the piece.

Now here I start to add the second planet and the appropriate lighting for it, this also has glow effects added to it, but slightly masked towards the back to create the correct lighting effect.

Finally I create a bright spotlight underneath the two planets with a soft brush, this creates a bright light that shows around the edges of the planets to create the source of lighting. To add more fill to the scene, I then added a nebula cloud to the right of the scene with two bright light spots.





Wednesday, 29 February 2012

Initial Statement

For this task I will be creating a magazine article featuring concept art or gaming or even concept art in the gaming industry. The magazine will feature this with a front cover, back cover and at least 2 double page spreads. I aim to create my own digital drawing for the front page, if I am able to achieve this in time, however I am new to digital art so this unclear how this will go for me.

Wednesday, 11 January 2012

Presenting Own Design Outcomes



For my portfolio, I wanted to follow a sort of simplistic and modern style, with an appropriate colour palette 

Developing Ideas for Graphic Image Making

Research


http://www.pikaboo.be/
I really admire the style and layout of this portfolio, it's very clean, sharp and stylish. It has a nice spacing between everything on the page

VisualBox
http://www.visualboxsite.com/

I really like the style of this layout, it has a simplistic and modern feel to it. I like the large logo centred on the page, and I like the way the image design has been laid out and designed.